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Charlotte Talks Tech Stuff: Virtual Reality, 4K TVs, Voice Control, Smart Homes And More

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Flickr User/Exile on Ontario St

The latest and greatest in technology from gadgets to big screen, 4K OLED TVs. What’s ready to buy, what you should wait to buy and what’s affordable – all well before Black Friday sales.

It’s a great time to be alive for tech geeks. We already have high-powered computers that fit in our pockets. Now, technologies are not only getting better, they’re getting more affordable too. High quality TVs are getting cheap - you can now find a 4K TV to fit any budget. And cheap sticks that allow you to watch streaming services are getting good, making cutting the cord on cable even easier.

The promise of virtual reality is actually becoming a reality. With mass market systems like PlayStation VR and Google coming out, experts think VR will be mainstream next year. Our phones are getting smarter and our cameras are getting sharper. Laptops and tablets are becoming more powerful and more versatile. Google and Amazon are battling it out for voice control of our smart homes.

Have we reached the pinnacle of powerful technology? Where do we go from here? We’ll talk about the latest trends in tech and discuss how technology changes the way we live.

Guests

Ben Johnson - Host of Marketplace Tech, which you can hear weekdays at 5:50am on WFAE.

Tim Moynihan - Writer for WIRED

Related reading:

Wired: 4K HDR Televisions for Every Budget, From $500 to $130K
"Using powerful backlight systems, screen-dimming technologies, and specially mastered content, HDR enhances the set’s contrast to give you a more lifelike picture. A year ago, any kind of 4K HDR TV would set you back at least a grand. Right now, $500 gets you into the game, and there are several solid options under $1,500."

Marketplace Tech: Playstation VR: A virtual reality headset for the masses that's scary good
"Software, content and hardware for virtual reality is estimated to be a billion-dollar business in 2016, and to hit $150 billion by 2020. If you talk to people who work in tech, they’re excited about virtual reality. If you talk to business people who don’t work in tech, they’re a lot more skeptical. Computing power, quality content, and just getting people to put a totally new kind of computing device on their face are all hurdles to adoption."